Liar’s Harp

Power: Once per game, the user can sing a song and play the harp to put all enemies that can hear them to sleep for up to 15 seconds or until the user stops. Those effected cannot be tagged out and the user cannot move while singing. Liar was known as the worst bard throughout…

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Double Daggers of Dirk the Daring

Power: Twin daggers that grant invisible armor on all limbs but restrict the use of torso armor. Dirk the Daring was a scoundrel that loved to boast about her adventures. But what she loved most of all was having a knife fight with anyone who didn’t believe her.

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Starfall

Power: Point at a ghost to instantly revive them. 3 charges. Some believe that the stars above are angelic protectors watching through the night, and that a shooting star is an angel giving its life to grant a wish.

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Excalibur

Power: Point at an enemy and say their name to smite them back to respawn. 3 charges. The Sword of Kings handed down from ruler to ruler. Said to give the wielder divine right to claim the throne, whatever the system of government may be.

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Charlemagne

Power: Massive sword that can be wielded in one hand. Named after a giant that conquered half the known world and used the sword to open his letters. He later met his end by the intervention of Raikou.

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Wizard Ward

Power: When held up grants frontal magic immunity to wielder and all friends directly behind them. Said to have been crafted from the scale of a fallen dragon by a goblin that hated wizards. Too bad the fireball that killed him came from behind.

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Mirror Shield

Power: Reflects all ranged attacks and magic that strikes the shield back at the one who used it. The mirror itself is actually a portal to a parallel dimension that perfectly copies our own, the realm of the Doppelganger. Its is said that if the mirror were to crack, our reality would be torn apart.

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Magic Eater Staff

Power: Negates one magical effect on the battlefield. Has 3 charges. Grants wizards an extra mana. The staff gives off an almost sentient aura when held, is if the holder can feel a hungering gaze looking them up and down. Do not fall asleep near it.

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Serpent Staff

Power: Once per game creates a 20ft ring of serpents around the user that prevents enemies from entering for 30 seconds. Grants wizards an extra mana. The product of a mad sorceress asking herself: How many snakes can I fit in this piece of wood? The answer: a lot.

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Stone Golem Sword

Power: Once per game the wielder can use its power to become invincible for 10 seconds. A gift from the earth trolls to an ancient king for an unknown deed. Soon after, the trolls mysteriously vanished from the word.

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