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The Adventures in Cardboard Residency

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Adventures in Cardboard will bring a sense of wonder and student-driven play to your school.

Our residency programs can take shape in a number of ways to fit a variety of needs. Consider how you’d like to schedule our visits. Once a week over multiple weeks or several days in a row? During school or after school?

Take a look at some of the adaptable programs below or talk to us about your own crazy awesome ideas. We love to collaborate.

The Classic AiC Program (a bit of everything)

  • Build basic props and costumes.
  • Play strategic live-action games.
  • Explore fantasy role playing.

Live Action Games Focus

  • Play a sustained, multi-day, live action game in a fantasy setting.
  • Practice team strategy and communication skills.

Props and Costumes Focus

  • Assemble and customize prepared armor and costume pieces.
  • Design and build original props.

Castle Roleplay Focus

  • Design and build an inhabitable fantasy structure. (i.e. castle, village, ship, labyrinth, etc...)
  • Set aside lots of time for free role-playing in the installation.
  • Host a final event in the installation. (i.e. a grand tour, festival, or optionally learn safe sword tag and play a final game)
  • This is typically one project with many groups contributing.

Classic Residencies

Why tell fantasy stories?

Adventures in Cardboard loves fantasy. We love it in books, literature and games, and  we love it as a tool for inviting groups with diverse interests into eclectic story-building and play. In fantasy almost anything goes, you can be anything you like and fantasy evokes powerful play where players create and act out stories with surprising courage. 

Adventures in Cardboard uniquely blends competitive play and cooperative storytelling. We weave stories into our gameplay where characters have built-in strengths and flaws, are heroes or villains, absurd, poetic, obsessive, maniacal, profound, ridiculous but always larger-than-life. Kids can either use the rules of our games to determine contests and outcomes, or they can improvise how their stories play out earning the consent of other storytellers. Sometimes they do both simultaneously and the process seems to create a greater capacity for communication and empathy.

And there are many invitations into this happy chaos. A child who builds fantastic armor, costumes or props can become an icon. Kids needing competitive physical play find that a builder's armor or another's intelligent strategy may enhance their performance. Those with social intelligence or a sense of humor can affect game play through character and persuasion. Each participant finds their way into the story through gameplay, roleplay, or crafting, feeding a respect for a variety of talents and a stronger sense of community. The results are often miraculous.